Abbreviated as DOT, in video and
computer games, damage over
time means the
damage on a human or computer player character that is distributed over a period of
time, usually until the character obtains help or a cure in the
game level. For example, in many
games, poison damage or spells can be a type of DOT. The player will see the
continuing effects of the DOT by viewing their health level in the
HUD.
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